Several workflow improvements in the Weight Manager Mirror Tool Integration /w 1-Click functionality Improved Point-Matching Algorithm (Improved Nearest Point, Normalized Closest Point) Joint Matching Algorithms (Hierarchy-based, Coordinates-based, Name-based) The save dialog window in the Picture Viewer can now handle anamorph videos The Vertex Color tag has a new option with which the vertext colors can be constantly shown The Content Browser now marks Substance assets with an overlay Image/movie options of loaded files are remembered, images and movies can be saved with the same settings Various new behaviors when inserting an object with multiple objects selected New “Load Substances from Folder” command in the Substance Asset Manager Textures can have their own color profilesĮmbedded color profiles for textures can be loadedĪnamorphic formats can be recalculated in the Picture ViewerģD texture view supports the greyscale color profile Option to adapt the Movie Data Rate if the resolution changes Support for an arbitrary number of alpha channelsįormat Presets for all Image/Movie formats Layerset chooser now allows access and selection of streams in a movie Layerset chooser now supports multi page/stream images (e.g. Highlights new features in the current and previous version The Integration now also supports particle rotation. New option “Groups (combine name collisions) “Global Coordinates” option added to save objects with global instead of local coordinates “Selection Only” option added to only export the selected objects Support for FBX LOD Groups added (import/export) “Other Attributes” option enables the import of additional point attributesįBX module is now based on FBX SDK 2017.1 All the image, video and sound formats import faster and support more options.Alembic module is now based on Alembic 1.6.1 SDKĪlembic now supports subframe interpolation Use animated GIFs and MP4s as textures, and render directly to MP4, DDS and improved OpenEXR. Whether you’re on Windows or Mac, you can experience the future of GPU rendering in Cinema 4D – physically-based, deeply integrated and extremely interactive. Pose space deformation and improved weighting workflowĬreate audio-reactive animations based on multiple frequencies from a single MP3 New generator preserves UV-mapped texturesĬreate Point Clouds or basic mesh from motion-tracked footage Maximize viewport and render speed, and prepare assets for game workflows Tap into today’s top trend – render Stereo 360? VR videos for YouTube, Facebook, Oculus or Vive. Voronoi Fracture makes it easy to procedurally split objects – in Release 19 you can control dynamics with connectors, glue pieces together, add detail to cracks and more. With Depth of Field and Screen Space Reflections you’ll get render-quality results in real-time, and it’s easy to accurately place lights and visualize reflectance settings. Designers choose Cinema 4D for its fast, easy workflow and rock-solid stability, and Release 19 makes your workflow even faster, expands your horizons with new features and offers dependability you can count on. It comes in four different flavours for everyone’s taste.Ĭinema 4D Release 19 offers both great tools and enhancements you can put to use immediately and a peek into the foundations for the future. If you want to create advanced 3D graphics and need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then Cinema 4D is the choice for you. Title:Maxon CINEMA 4D Studio R19.068 Win macĬinema 4D is the professional 3D package for your needs.
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